Creatures of Taelgar

The multiverse is home to a diverse array of sentient and sometimes sapient creatures, from the mundane beasts that inhabit the Material Plane to the terrifying demon lords of the Abyss. While the full tale of all the strange creatures one might encounter traveling across the world and the many planes of existence is extensive, this brief bestiary gives an overview of the types of intelligent and not-so-intelligent creatures one might expect to encounter.

Nearly all sentient creatures attract and accrete an ineffable substance, usually called Soulstuff, that is part of the fundamental essence of the multiverse and is drawn to sentience. Those rare few who have traveled to the Plane of Consciousness report that these sparks of soulstuff look like vast, complex fields of ever-changing stars when viewed away from their material forms. Human religions teach that the gods gift some of their infinite soulstuff to humans on birth, and this gifted soulstuff is what lingers after death, to make the journey across the Land of the Dead back to the Divine Realms beyond; many non-human religions teach a version of this story, as well. The metaphysical truth of these teachings is not clear.

Common Species of the Material Plane

The term species is used to refer to sapient creatures who have a single point of creation, a shared history, language, and potentially diverse cultures. There are fourteen common species native to the Material Plane, which nearly anyone will have heard tales of at some point or another, although only the most cosmopolitan and well-traveled people will have met more than a few.

Eight species make up the vast majority of adventurers in the world, and while they might be rare in human cities, would generally be welcomed:

Two species are often considered to be pests and nuisances by humans, though rarely attacked on sight; they often live on the edge of the lands of other species, and occasionally turn to banditry:

Two species are frequently the implacable enemies of humans and their allies and friends, and might often be attacked on sight in human cities:

Two species are feared and respected in equal measure, often seen as relics of ancient powers from days of myth and legend:

Other Creatures of the Material Plane

A wide range of other creatures make a home on the Material Plane. Many of these are simply mundane beasts, with no supernatural connections or magical powers, who make up the diverse ecosystems across the world. Others are more monstrous and dangerous; and stories even hint of strange species in the far reaches of the world.

Though on well patrolled roads in the heartlands of the realms of humans and other species a traveler is not likely to encounter great danger, things are different in the wilds on the edges of civilization. Sailors from Apporia and the Mawar Confederacy tell tales of merfolk who live beneath the waves; while dwarves from Nardith speak about the brain-eating alien mind flayers that hide deep underground and destroyed their ancestral kingdom in the Sentinels. Wanderers who venture beyond the safety of protected realms speak of monstrous trolls, who regenerate if wounded; taunting manticores, flying lions with human faces who crave the taste of human flesh; terrifying basilisks, lizards that turn the unwary to stone with their gaze; carrion crawlers, segmented giant worms that feast on corpses in the depths; and many more dangers.

More terrifying than these strange monstrosities and oddities are the curses and transformations that turn ordinary, or sometimes not so ordinary, people into monsters and terrors. The Undead, creatures risen from peaceful dead to haunt and harry the living, feature in many woeful tales. And Lycanthropes, cursed with the madness of Jinnik to transform into vicious beasts against their will, are rarely seen but often feared.

Not all one encounters in the wilds is terrifying. Reports of majestic giant eagles, speaking a strange tongue soaring above their mountain aeries; magical unicorns, hidden in forest sanctuaries where they heal with a touch; wise sphinxes, flying lions who protect secrets and hidden places; and more strange things in the wilderness tempt adventurers to explore.

Perhaps strangest of all are those creatures that seem to mimic sentience with magic. Most famous are the golems, constructed and animated by magic to serve their maker’s will, but lacking soulstuff or any normal sentience, though surely the golems are not the only beings of magical construction that exist in the world.

Creatures of Other Planes

Few travelers and adventurers make their way across the diverse realms of the multiverse, and reports of the creatures of other planes in their native habitats are nearly non-existent. But none would doubt that many denizens of the other planes make their way to the Material Plane, for diverse purposes.

The Fey

Of all the many planes in the multiverse, the Feywild is by far the most accessible from, and connected to, the material world. Travelers cross into, and out of, the Feywild at portals scattered around Taelgar, and visitors from the Feywild are, if not a common sight, relatively unsurprising. The creatures that inhabit the Feywild, collectively called the Fey, are diverse, magical, and strange, defying easy classification, but are often thought to include:

The Elementals

See more: Elementals

The creatures of the elemental planes are most familiar to adventurers as the conjured allies of wizards and others who summon forth beings of pure elemental energy to serve them. But legends say these elementals are just a small fraction of the many forms of creatures that inhabit the elemental planes. Many speak of tales of genies – the djinn of air, efreeti of fire, dao of earth, and marid of water – who build great cities on their home planes and occasionally meddle with, or give aid to, adventurers.

Natives of the Spiritual Realms

The native inhabitants of the Spiritual Realms are unlike other creatures one might encounter. They are reflections and extensions of their home plane, more than anything, and are said to be made purely of the soulstuff of their home, given material form. As such, they cannot be killed on the Material Plane, for if they seem to die, their bodies vanish and the soulstuff of their essence returns home, to be reborn.

Though some tales tell of divine angels, sent by the gods from their Divine Realms to aid mortals, most stories of the natives of spiritual realms concern darker creatures: demons and devils. The demons, natives of the Abyss, are described as a corruption, an all-consuming evil that spreads from a source of infection. Abyssal incursions are among the most feared planar events. The devils, natives of the Nine Hells, feature in tales of hubris and fall, for they are said to often work behind the scenes, turning the weak-willed and greedy to evil purposes.

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